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Informal Free Play - The Enormous Potential of attracting non participants to take up Football



Why Affordable Informal or ‘Free Play ‘ is the simplest way to begin your Grassroots Startup

Informal Free Play involves providing the basics for participants to play grassroots football amongst themselves.

If the cost of Informal Play to the participant is as low as possible, then creating a simple Informal Play programme has virtually no barrier to entry.

Free Play doesn’t mean you can’t charge a fee if you have to charge a fee this needs to be as low as possible

Such low cost format reduces the risks associated with startups and provides opportunity to gradually upscale the project

In terms of developing a ‘ Minimum Viable Product ‘ for Grassroots Football there is no better example than Informal Play - Safe, Physically Active Fun with Friends


Creating a Market where no market exists at the moment provides massive rewards for Innovators

Informal play is the easiest way to attract non players. As the pandemic eases people want to be physically and socially active in a safe friendly environment for themselves or their children Traditional routes to play grassroots football can,however, be costly, time consuming and inflexible.

Football is the most popular participant team sport in England but only about 3% of the population are registered football players: similar rates are seen in pre -pandemic German, France, Italy and Spain

There are many examples of impressive global growth for girls and women but for overall participation in these most popular football countries on the planet 3 people in a hundred are registered football players!

In the post pandemic world, with sky high numbers playing FIFA computer games and billions watching TV football show there is a clear opportunity to turn interest into affordable participation

Free play can seen as competition to the traditional participation model but clearly can be a pathway to registered player status: in either case it overall strengthens commitment and continued interested in the game


How to re- frame the problem and overcome the traditional barriers for non participants to start playing - Cost, Access, Time and perceived lack of skills


Cost:

Simply put - Most programmes would attract more participants if they were more affordable. In the USA the Aspen Institute’s research has shown the clear relationship between costs and participation levels and also in post pandemic UK here . Affordable Informal football doesn’t require expensive coaches, travel, kit or indeed facilities. The enormous success of adult 5-a-side and Walking Football for Senior Citizens has in fact been self organised by participants.

If suitably screened facilitators are required to supervise children’s programmes then we can see how Soccer Shots and United Soccer Academies in North America have simply organised their own In House Training Programmes. As another innovation see how Grandparents have been engaged as volunteers in Denmark here

Many grassroots football programmes provide more than parents or players need or can afford !


Access

The Economist points out that part of the success of retail giant Walmart is that it has a store within 10 miles of 90% of all Americans. So local informal football can maximise access as does the avoidance of try- outs

To maintain low costs you will need to compromise and having facilities which are ‘ good enough ‘: this is absolutely OK providing they are safe enough. Don’t dismiss the value of commonsense ‘ workarounds’.

Look at the many successful grassroots projects we have researched that use school facilities in return for providing curriculum teaching to the school.


Time

Commitment should be very flexible-not a long season and no requirement to train. This format is responsible for the growth of an estimated 1.5 million 5-a-side players in England as reported here.


Perceived lack of Skills

Grassroots football has a very low skills threshold. Playing 3v3 football is within the capabilities of most individuals and modified for age and abilities ( e.g. walking football )

Given the exposure of football the rules are simple to understand. Our Sports Path report into Virtual Coaching demonstrates there is so much content available online and on apps for players to coach themselves



Identifying the Key Target Groups with limited current participation

Don’t just think of boys aged 4-11 years of age.Think of those who would like to play football but haven’t had the opportunity to do so. Some examples from our course :

  • Girls, & Women’s football is the fastest growing sport in the world as reported here . In Denmark for example overall post pandemic participation has grown by 11% but The number of girls and women in the country's football clubs has increased by 9979 (17 %) in the last year, from 59974 to 69953. In percentage terms, the largest increases are seen among the very youngest ( < 6 years, 50.1 %) and the very oldest ( > 70 years, 38.5 %)

  • Teenagers & Young Adults: 5-a-side football is assisted by the use of simple apps like https://fubles.com/en/ providing 5-a-side football for over 900,000 urban teenagers and young adults in Europe

  • Relative Age Effect : our Sports Path Study on youngsters with ‘late birthdays’ who find it difficult to start to play and drop out at a greater rate than’ early birthdays: this is a classic opportunity for market creation innovation - as seized by this programme in England https://www.latebirthdayproject.co.uk/ which now has franchises

  • Senior Citizens: the enormous growth of walking football in the UK , in the USA and in many other countries highlights the value of safe, affordable informal football with friends

  • Refugees: Open Fun Football Schools are the world leader in using football as a medium to engage over 1.4 million youngsters across ethnic, social and religious divides and in this way contribute to peaceful co-existence, social cohesion and resilience.They have 7 current projects in Ukraine to which Sports Path has made a donation and we encourage you to. Provision of football for refugees will sadly be a growth area in 2022 and clubs of all sizes can play a major role here.

  • Players with disabilities: As highlighted here 15% of the world’s population have a disability. Football can simply provide enormous opportunities as we discovered on our Online Course from Matt Greenwood: Executive Director, Pickering Football Club, Ontario, Canada https://www.pickeringfc.ca/allabilities who in meeting a local social need has enrolled 100 players with disabilities into his club with a bespoke curriculum, a proficiency programme with awards / badges etc + Integration and pathway to all club activities


How Innovation pulls in resources and attracts stakeholders “ If they come then build it !”


Evidence in our research shows that sequencing matters - once numbers start to appear at a Grassroots Football Programme these then ‘ pull ‘ other resources from sponsors and stakeholders. Innovation therefore precedes infrastructure. So with due respect to Kevin Costner ( The Field of Dreams ) the sequence appears to be “ If they come then build it !”- not “ If you build it they will come”. There are white elephant facilities in all sports across the world that were built without creating the market for them.


Every country has the potential for EXTRAORDINARY growth and exploit interest in the game - stoked by TV, FIFA e-games and the forthcoming UEFA Women’s Euros and the FIFA Men's World Cup .


We outline below some of the examples we highlight for free play on our course


- 2,300 Recreation players with 90% retention

- $99 for 12 weeks inc free uniform


  • JOY OF THE PEOPLE

- A non profit set up to build mini, futsal and pick up soccer courts at schools and parks across the USA

- Building communities and health through unstructured play https://www.joyofthepeople.org/ - courtesy of founder Ted Kroeten .See https://www.freeplaygo.org/ and https://youtu.be/heQDrXp4cl8

From their website :

We do things differently here!Our philosophy is clear. Youth football is a KIDS' game. It belongs to kids not to adults. Kids do not (and should not) play for adult entertainment. They should play for themselves. They should play because they love football. This love of the game drives development. ​You can see it every time a truly great player plays. Our job is to cherish that love of the game and use it to promote individual and football development. We have developed some very clear rules ​to help us return the game to the kids and to promote and foster their all-round development. 1. We prioritise individual development. It's far more important than the scoreline. Adults creating 'winning teams' of young children means the focus is on short-term wins not long-term development. 2. Our child-centred goals mean we don't hold trials. The 'best player' at 8 might be different to the 'best player' at 12. Good coaches coach all children, not just the handful they've determined to be 'the best' at a given age! 3. We expect high standards from our coaches and promote continuing professional development. As well as volunteers, we use highly qualified paid professional coaches who are not parents of players with the aim of guaranteeing a greater level of independence and expertise. 4. Our football is truly competitive. Real competition is not about moaning about the scoreline or chasing from club to club trying to get a place on a 'winning' team. It is about taking ownership of your own game, wanting to try hard, learn and improve. It's about being prepared to make your own decisions and 'mistakes'. It's about having fun! 5. We organise equal pitch time for every child who regularly attends club sessions. No one learns by sitting on the sidelines. Our job is to keep all kids involved. 6. We rotate positions. The game has changed. Restricting children to certain positions on the pitch from a young age might help the scoreline but it undermines children's development. At our club, every child will get experience in all positions on the pitch. The evidence clearly supports this. 7. We don't direct play in matches. The kids lead the play! Kids learn by making their own decisions and we want to develop confident, thinking footballers. This can take time and patience so if you want your child to be spoon fed instructions shouted across the pitch by a coach, or if your focus is just the scoreline, we are definitely not the club for you! 8. Kids' voices will always be louder than the adults. We are not concerned with adult needs or egos. ​It's their game, let them play!​​ Football is also about values and about community. We are committed to making football affordable for all kids. No one should ever feel "priced out" of our national game. Learn mo

- Low cost, no tryouts,

- All intra Club games no inter club ‘ travel ‘ games

- Developed their own Coach Education

- Doubling in size every 12 months

Involving over 2,000 children


  • TRANMERE ROVERS FC, ENGLAND

https://www.tranmererovers.co.uk/beechwood/

 
 
 

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The AI Football Coach Educator Pathway

A structured route for Coach Educators and Coach Developers  in Clubs and Associations  to create their own AI Personal Assistants — maximising personalised learning for coaches.

Why this matters

Coach educators Coach Developers  in Clubs and Associations face a unique challenge: supporting large numbers of coaches with limited time, resources, and capacity. Many want to offer personalised development but are constrained by admin, scheduling, and the scale of their work.

The AI Football Coach Educator Pathway provides a practical, hands-on journey that enables coach educators to design, build, and apply their own AI assistants. These assistants are not generic tools — they are personalised, context-specific, and directly aligned to the needs of their coaches. They are 'Conversational Assistants'  bespoke created specifically improve Knowledge but also improve Understanding and actually enhance practical coaching skills like communication , reflection and analysis 

By the end of the Pathway, participants will be able to:

  • Create and operate their own Chatbot based on their chosen content

  • Develop individualised learning programmes for their coaches

  • Provide round-the-clock support, resources, and feedback

  • Use AI to extend their impact far beyond what’s possible with traditional methods

Development of an AI Assistant to help coaches is more- much more - than the provision of an app with a range of games and practices. It provides the coach with their own Personal Assistant with whom they can engage in personal conversations which allows the AI Assistant to develop a profile of the coach's strengths and weaknesses. The coach can ask questions of the Assistant which they may be reluctant or embarrassed to ask their Coach Educator or Coach Developer. 

Common reservations — and how the Pathway addresses them

We understand that coach educators may feel cautious about using AI tools. The Pathway tackles these concerns directly:

  • Reliability of responses: Participants learn how to train, test, and refine their AI assistants to ensure accuracy and dependability.

  • Hallucinations (AI “making things up”): The Pathway teaches prompt design, precision instructions, and critical evaluation to ensure trustworthy and context-appropriate outputs.

  • Loss of control: AI enhances — not replaces — your expertise. You’ll learn how to use it as an extension of your professional judgement, helping you deliver more personalised support with full oversight.

By confronting these concerns openly, the Pathway helps coach educators integrate AI with confidence and clarity.

The impact on coach educators’ work

We have recently  completed a Pilot Pathway which included the following coach educators:

  • Derek Broadley – Technical Director, Charleston Soccer Club (USA); former Technical Director, Bermuda FA; Academy Director, Crystal Palace FC:

“ I was not really aware of AI and how it could be used prior to the course. That being said, I got inspired very quickly and once I got a bot up and running it got infectious. I loved testing it with the information I was training it with.  My goal is to have our BOTs fully functional for the 26/27 season for our club. Working with the other students is definitely a plus and seeing what they do via the communication process you set up was informative and did save me time”

Derek has created the AI Assistants ( bots) for the full range of coaches and parents at his club , mainly to provide simple knowledge exchange and to free his time up to deal with individually with coaches 

​ “The course was an eye opening experience into the world of AI and pairing this with coach development and education. Robin sets up an informative and engaging course and I would fully recommend it for those working with coaches across all age groups and levels.The most valuable part was the step by step guide provided for the candidates to follow to explore ChatGPT, create the bot and the ongoing process of feeding the bot and testing it to continue to refine it. The outcome has been excellent and with my job change I'll be exploring adding this concept to the coaches with my new club"

Chris developed the AI Assistant at his club principally to provide quick simple information for the large number of volunteer coaches at his previous Community Club 

​     

"I valued the exposure to the use of AI as a development tool and the option of additional support (calls/emails) as required " 

As an example of the use of AI in critical thinking .......The Arsenal Youth Academy has a philosophy of developing young players who take responsibility for their own learning and thus similarly want to support the development of coaches who take ownership  for their own development.Matthew's initial work with AI has therefore been on improving the critical thinking and reflection skills of the coaches for which he is responsible 

  • Ray Atteveld – Former English Premier League and Eredivisie player; experienced coach in the Netherlands, Ukraine, and Israel; currently completing his role as Technical Director of the FA of Kazakhstan:

“The course was both interesting and challenging. I always looked forward to our meetings — your positive approach kept us motivated. You pushed us to try new things, and I’m grateful for the eye-opening insights you provided.”

  • Professor Masao Nakayama:   Professor, Faculty of Health and Sport Sciences, University of Tsukuba, Tsukuba, Japan  and  also a National Coach at the JFA National Training Centre  

 

" I would like to tell anyone who seems interested about the new course that it  was important to experience the process of creating my own bot through these sessions.I learned the basics of creating my own bot during this session and new functions were introduced , which allowed me to try new things.I really do believe that AI has the potential to help football coaches and those who teach them." 

Other examples of AI Personal Assistants we have developed include :

      with UEFA and FIFA disability football expert Jeff Davis )

      Willi Hink,the former Director of Amateur Football for the German FA ( DFB)

​​​​​​​​​​​

The value of the Pathway

  • Personalised learning at scale – Coach educators can design bespoke learning journeys for each coach. This can mean increased access for those with limited time or money to attend courses or deeper ongoing assistance with coaches already committed to coaching

  • Enhanced efficiency – By automating repetitive tasks educators free up more time to focus on high-value, human interactions with coaches.

  • Better engagement and retention – Coaches receive support that feels tailored and relevant to their own journey. This not only increases motivation but also reduces dropout rates.

  • Professional credibility – Coach educators become pioneers in integrating AI into sport, equipping themselves with future-proof skills that are increasingly in demand worldwide.

Why a “Pathway” — not a “Course”?

Unlike typical short courses, this is a guided, vocational experience combining:

  • Structured learning and feedback

  • Self Paced Progression 

  • Collaborative, shared practice with other coach educators developing their AI Personal Assistants 

  • Ongoing community support

  • Real-world application in live coach education contexts

The focus is on applied learning, professional growth, and tangible results.

Who is it for?

The Pathway is designed for football leaders who want to enhance coach education and development within their clubs, academies, or national associations — including those who aim to:

  • Create tailored learning programmes for individual coaches

  • Support remote learners with limited access to in-person courses

  • Provide CPD and continuing education opportunities

The November 2025 Cohort is limited to the first 12 participants to enrol .

Outcomes

By completing the Pathway, participants will:

  • Identify Needs: Analyse specific coaching needs that AI can address

  • Build Tools: Create customised AI assistants for their own organisations

  • Test & Evaluate: Ensure tools are safe, reliable, and trusted

  • Apply Methodology: Use AI to improve knowledge, deepen understanding, and enhance communication, planning, and evaluation skills

  • Develop Prompts: Build a tailored “Prompt Pack” for your coaching context

  • Produce Resources: Generate customised digital content (presentations, e-books, guides)

  • Create AI Agents: Monitor and optimise your bots

  • Leverage Media: Integrate data, voice, and gamification to engage coaches

  • Extend Use: Apply AI tools for players (13+) and parents

  • Strategise: Develop a plan to embed AI in your education programmes

  • Monetise: Turn your AI creations into professional assets

  • Guide Others: Produce a personal guide to help others develop their own assistants

Delivery Format

The Pathway combines live workshops, guided practice, and ongoing community support over six months (approx. two hours per week):

  • Pre-Course Induction: “The AI Coach Educator’s Starter Kit”

  • Workshops: A Minimum of 6× 60-minute live sessions via Zoom (recorded for replay)

    • Cohort 1- First session: Friday, November 7th, 4pm UK time

    • Cohort 1- Second session: Friday, November 14th, 4pm UK time

  • Study Guides: 10 resources covering key AI skills for coach educators

  • Check-ins: 3 one-to-one consultations

  • Tools: Primarily ChatGPT and Google NotebookLM — these are the most used public facing AI tools but  the principles outlined in the Pathway will apply across all major AI platforms. In using Chat GPT it will be necessary to have a Cha tGPT Plus account for the duration of the Pathway  (£19/month) This would also include access to  the video creator Sora 

  • Support:

    • Continuous email guidance

    • Drop-in “AI surgery” sessions

    • Reflection prompts & worksheets

    • Peer learning community

Participants will also develop a Personal Portfolio to capture their progress and guide future use of AI in coach education.

All successful participants receive a Certificate of Completion.

Why Sports Path?

With decades of experience delivering digital learning in football worldwide, Sports Path brings credibility, expertise, and proven results.

Our projects include:

  • Founding FA Learning Ltd and the first English FA online coach education courses

  • Partnering on the LMA School of Football and the UEFA Coaches Extranet 

  • Publishing Soccer Coaching and the Web (Part 1 and Part 2

The AI Football Coach Educator Pathway builds on this foundation — combining innovation with experience.

We will be showcasing the use of Google Notebook LM as part of the Pathway and we have created a Google Notebook LM here regarding the Pathway 

Enrolment and Cost

Cohort 1 start: November 2025
Limited to 12 participants

Programme cost:

  • £299 (GBP)

  • $399 (USD)

  • €340 (EUR)

(20% early enrolment discount applies before October 31st — regular price $499 USD)

To enrol, follow the link HERE  for the secure WIX Payment System ( All Credit, Debit Cards and PayPal accepted ) 

For any questions, please contact:
📧 Robin Russell (Programme Director)

& George Hockey (Programme Coordinator)
📩 sportspathteam@gmail.com

​​​

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